Probably, manual testing is the first thing to be in mind when talking about web testing projects. But is only manual testing acceptable in this case? What about test automation that every year becomes more and more popular? Will test automation replace manual testing? And how to apply the automation principle if you have a team of manual test engineers?
What does it take for a game to succeed in 2020? What helps product owners save money and users be satisfied with the game? The better is your testing, the higher the quality of your game will be. So, proper testing is key to turn good games into great ones.