QATestLab partnered with the client’s in-house team to ensure their action-packed VR title was release-ready. From full game flow checks to intense functionality and localization testing, our QA engineers tackled critical bugs, fine-tuned mechanics, and enhanced the overall user experience.
Customer
In this VR game, players can build a powerful killing machine out of 5 tons of metal, wrap themselves in it, and battle. They can choose from over 130 items, weapons, and power tools for intense metal combat. Players explore a dangerous city run by gangsters and psychos. They can interact with more than 40 NPCs, hire hackers and saboteurs, and get into street fights.
Tasks
- to ensure the game is ready for release.
- to test the entire game flow from start to finish.
- to evaluate the game’s performance.
- to identify and fix bugs related to localization.
- to verify the functionality of the escape rooms.
Realization
- Prepared detailed and accurate test documentation.
- Ran positive and negative test cases focusing on VR gameplay mechanics and user interactions.
- Performed a comprehensive suite of testing types.
- Retested introduced bugs to ensure they have been resolved effectively.
Testing Types
- End-to-end testing
- Positive and negative testing
- Functional Testing
- UI/UX Testing
- Feature Testing
- Exploratory testing
- Sanity Testing
- Localization testing
- Smoke testing
Devices
- Oculus Quest 2
- Windows PC
Results
- Identified and resolved 8 bugs, 2 of which were critical.
- Provided feedback on the game’s strengths and weaknesses, helping the in-house team improve overall game quality.
- Improved gameplay mechanics, localization accuracy, and overall user experience.
Deliverables
- A comprehensive test documentation.
- Regular daily and weekly reports.
- Final test report that demonstrates the comparison of actual testing results.
- Results of positive and negative testing, with recommendations based on identified weaknesses or areas requiring enhancement.