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Testing Video Games

Over several years of our partnership, we tested video games of different genres for this client, including MMORPG, single-player action RPG, multiplayer shooter, and slot games.

Client's Needs
  • A team that can join the project even at the very last moment and cover specific QA requests
  • A QA partner that could be quickly involved without the risk of missed deadlines or poor quality of testing
  • Specialists qualified in game testing to be available on demand without long hiring and adaptation process
Realization
  1. Our team gets a deep understanding of a product. 
  2. We discuss the scope of testing, deadlines, and forms of reporting with a client. 
  3. We prepare an estimation of time, budget, and tech stack for testing. 
  4. The client enters into a collaboration with us, being fully informed about what to expect. 

 

Testing Types
  • UI testing
  • Functional testing
  • Exploratory testing
  • Compatibility testing
  • Performance testing
  • Localization testing
  • Playtests
  • Smoke testing
Platforms and Tools

Desktop: DevTools, GitHub, GitLab, Swagger, Postman, Charles, Fiddler, TeamCity, Jenkins, Slack, Steam. 

Tools for reporting: Jira, Azure, Trello, Asana, TestRail. 

Mobile: Android Studio, 3uToolG, PerfDog. 

 

Benefits
  1. Our team prepares a Test Summary Report at the end of a testing cycle.
  2. We always stay in touch in case of any questions. 
  3. We can explain and reproduce specific bugs reported by users. 
  4. For our long-term partners, QATestLab is always ready to come up with customized offers or update our pool of real devices with specific gadgets.