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Ghost Hunter – iOS and Android Game

The exciting game in the genre of the hidden object, which in addition to the search of objects and making puzzles offers the player to clear up the detective story with intrigue and mystical overtones.

The player acts as the detective Heather Mills, that has the ability to see ghosts and other supernatural beings.

The game contains 50 levels and the huge set of tasks in order to find the items.It is no secret that impeccable user experience is the top priority for all great game developers out there. In this case study, we’re sharing how we tested hidden object games and how QA practices can help to achieve ultimate gaming satisfaction.

It is no secret that impeccable user experience is the top priority for all great game developers out there. In this case study, we’re sharing how we tested hidden object games and how QA practices can help to achieve ultimate gaming satisfaction.

Project Overview

The client’s products were multiple casual games with one big multiplatform in-game social tool.

These games in the hidden object genre allow the player to unravel a detective story with intrigue and mystical overtones, as well as search for objects and solve puzzles. The functionality of the games includes fulfilling risky quests, exploring dungeons, searching for amulets, and getting help from friends. 

Tasks

The publisher company reached out to the QATestLab team in order to perform functional and localization testing and ensure a flawless gaming experience.

The client needed us to check the backend components using special logging tools and ADB commands and perform localization testing for 8 different locations. 

Along with that, they also needed to test user experience, built-in social networks, payment processing, and thousands of levels in different quests. 

Realization

Our dedicated team of testers is actively engaged in every testing stage, including beta testing, release candidate testing, and acceptance testing. 

Under the expert guidance of our QA Lead, roles, and tasks were evenly distributed among specialists and executed according to the predefined plan. To ensure thorough coverage, our team meticulously performed checks, logged all findings, and generated comprehensive bug reports. 

Swift resolution of any unresolved issues was achieved through effective communication with the client’s representative. We diligently monitored the release of new software builds, facilitating the retesting of fixed bugs. 

Additionally, we maintained a transparent line of communication with the client by providing daily progress reports and detailed time logs, ensuring clear visibility into our testing efforts.

Testing Types
  • UX/UI testing
  • Functional testing
  • Regression testing
  • Compatibility testing
  • Smoke testing
  • Back-end testing
  • Localization testing
  • Cross-platform testing
Platforms and Tools
  • Software Infrastructure: iTunes, Jira, Snagit, TestFlight, Xcode
Team

5 test engineers

Duration

More than 80 man-hours  

Results

The collaboration with the client’s team proved highly productive, yielding impressive results in several key areas. Together, we achieved stable performance across multiple mobile platforms, ensuring the game operated seamlessly for players using different devices. 

Our testing efforts also resulted in the identification and elimination of memory leaks, enhancing the game’s efficiency and preventing any performance degradation. 

Most importantly, we focused on improving the overall user experience, striving to make the game more intuitive, immersive, and enjoyable for players. This successful collaboration between our teams led to significant achievements that set the stage for an exceptional gaming experience.